AI Insights · Timothy · October 2021
Top 5 Battlefield Commander Games on Android in Chile Q3 2021
In Q3 2021, the top Battlefield Commander games on Android in Chile showed varied performance in downloads, revenue, and active users. Data from Sensor Tower reveals key trends for these apps.
The third quarter of 2021 saw diverse performance among the top Battlefield Commander games on the Android platform in Chile. Here is a detailed look at the trends for each of the top five games, based on data from Sensor Tower.
Clash Royale by Supercell experienced a steady performance throughout Q3. Weekly revenue fluctuated, peaking at around $24.8K in early July and dipping to $16.9K towards the end of August. Downloads saw a gradual decline from 16.9K in late June to 12.4K by the end of September. However, the game maintained strong weekly active users, starting at 902.6K and reaching 985.3K by the quarter's end.
Art of War: Legions from Fastone Games HK showed significant growth in weekly downloads, skyrocketing from 2.4K in late June to 14.8K by the end of September. This growth was mirrored in the weekly revenue, which increased from approximately $2.3K to $5K in the same period. Active users also saw a positive trend, rising from 29K to nearly 70K by the quarter's close.
Art of Conquest: Airships by Lilith Games SG Pte. Ltd. had a more modest performance. Weekly revenue declined from $3.2K in late June to $1.6K by the end of September. Downloads also saw a downward trend, dropping from 891 to just 529 in the same timeframe. Active users remained relatively stable, fluctuating around the 2K mark.
TFT: Teamfight Tactics by Riot Games, Inc. experienced varied performance. Weekly revenue showed a notable peak at $2.7K in mid-July but eventually fell to $535 by the end of September. Downloads remained relatively stable, hovering around the 1K mark throughout the quarter. Active users saw a slight decline from 27.4K to 26.7K.
Finally, Dawn of Titans: War Strategy RPG from NaturalMotionGames Ltd. had the most modest metrics. Weekly revenue fluctuated, peaking at $1.9K in late September. Downloads were minimal, with numbers barely surpassing 48 throughout the quarter. Active users also remained low, starting at 78 and ending at 38 by the end of September.
For more insights and detailed data, visit Sensor Tower.